<target>
  <osabi>Solaris</osabi>
  <feature name="abc">
    <vector id="foo" type="int32" count="4"/>
    <reg name="foo" bitsize="16" />	<!-- <reg name="foo" bitsize="16" type="int" regnum="0"/> -->
  </feature>
  <feature name="def.xyz">
    <struct id="my_struct">
      <field name="field1" type="int8"/>
      <field name="field2" type="int16"/>
      <field name="field3" type="int8"/>
    </struct>
    <struct id="bit_field" size="8">
      <field name="bits1" start="0" end="3" type="int8"/>
      <field name="bits2" start="4" end="6" type="int8"/>
      <field name="bits3" start="7" end="7"/>	<!-- <field name="bits3" start="7" end="7" type="bool"/> -->
    </struct>
    <flags id="my_flags" size="8">
      <field name="flg1" start="0" end="0"/>	<!-- <field name="flg1" start="0" end="0" type="bool"/> -->
      <field name="flg2" start="1" end="1"/>	<!-- <field name="flg2" start="1" end="1" type="bool"/> -->
      <field name="flg3" start="2" end="6"/>	<!-- <field name="flg3" start="2" end="6" type="uint64"/> -->
      <field name="flg4" start="7" end="7"/>	<!-- <field name="flg4" start="7" end="7" type="bool"/> -->
    </flags>
    <reg name="r1" bitsize="8" type="my_flags"/>	<!-- <reg name="r1" bitsize="8" type="my_flags" regnum="1"/> -->
    <reg name="r2" bitsize="8" type="bit_field"/>	<!-- <reg name="r2" bitsize="8" type="bit_field" regnum="2"/> -->
  </feature>
</target>
